Overview

The KoraStats pitch model uses a normalized coordinate system ranging from 0 to 100 on both axes. This allows every event location to be expressed consistently regardless of the real stadium size. The pitch is represented as a 2D plane where:
  • The X-axis represents the length of the pitch
  • The Y-axis represents the width of the pitch
The attacking direction is defined from left to right.
Hero Dark

Coordinate System

The pitch uses a Cartesian coordinate system with the origin located at the top-left corner of the field.
CoordinateDescription
(0,0)Top-left corner of the pitch
(100,0)Top-right corner of the pitch
(0,100)Bottom-left corner of the pitch
(100,100)Bottom-right corner of the pitch

Axes

X-axis Represents the horizontal movement along the pitch length.
  • 0 → Defensive goal line
  • 100 → Opponent goal line
Y-axis Represents the vertical movement across the pitch width.
  • 0 → Top touchline
  • 100 → Bottom touchline

Center of the Pitch

The center of the pitch is located at: (50,50) This coordinate corresponds to the center spot where kick-offs take place. The center circle is drawn around this point.

Pitch Boundaries

The playable area is defined by the following corner coordinates:
CornerCoordinate
Top Left(0,0)
Top Right(100,0)
Bottom Left(0,100)
Bottom Right(100,100)
These coordinates define the outer limits of the field of play.

Penalty Areas

Left Penalty Area

The penalty area in front of the left goal is defined by the following coordinates:
DescriptionCoordinate
Top-left corner(0,23)
Top-right corner(15,23)
Bottom-right corner(15,77)
Bottom-left corner(0,77)
This region represents the 18-yard box in normalized coordinates.

Right Penalty Area

The penalty area in front of the right goal is defined by:
DescriptionCoordinate
Top-right corner(100,23)
Top-left corner(85,23)
Bottom-left corner(85,77)
Bottom-right corner(100,77)

Goal Areas

Left Goal Area

The smaller goal area (6-yard box) near the left goal is defined by:
DescriptionCoordinate
Top-left corner(0,38)
Top-right corner(5,38)
Bottom-right corner(5,62)
Bottom-left corner(0,62)

Right Goal Area

The goal area near the right goal is defined by:
DescriptionCoordinate
Top-right corner(100,38)
Top-left corner(95,38)
Bottom-left corner(95,62)
Bottom-right corner(100,62)

Penalty Spots

Each penalty spot is located inside its respective penalty area.
LocationCoordinate
Left Penalty Spot(10,50)
Right Penalty Spot(90,50)
These coordinates correspond to the official penalty mark.

Halfway Line

The halfway line runs vertically across the pitch at: X = 50 This divides the pitch into two equal halves.

Center Circle

The center circle is centered at: (50,50) It surrounds the kickoff spot and defines the minimum distance opponents must keep during kickoff.

Goals

Two goals are located at the center of each goal line.
GoalLocation
Left GoalCentered on (0,50)
Right GoalCentered on (100,50)
Each goal lies on the goal line and is aligned with the center of the pitch.

Direction of Play

By convention within the KoraStats system:
  • The attacking direction moves from left to right
  • The defending team protects the left goal
This standardization allows consistent analysis of:
  • attacking patterns
  • shot locations
  • possession progression
  • final third entries

Summary

The normalized pitch model provides a consistent spatial framework for representing match events. Key characteristics:
  • Coordinate range: 0 → 100
  • Origin: (0,0) top-left corner
  • Center: (50,50)
  • Attacking direction: left → right
This model allows all events such as passes, shots, carries, and defensive actions to be recorded with precise spatial references.